Bringing Together Live Service Game Pioneers
While many challenges in the gaming industry, especially in live service, remain familiar year to year, the need to evolve how studios acquire, retain, and engage players is more urgent than ever.
The 2nd Annual
Live Service Gaming Summit North America brings together leaders from some of the most prominent AAA studios and those working on premium IP such as Sony Interactive Entertainment, The New York Times, Electronic Arts, Blizzard Entertainment, Zynga, NetEase Games and others, to exchange perspectives and talk through the pressing challenges and new opportunities shaping live games in 2026 and beyond.
Why Attend Live Service Gaming North America Summit?
This summit is the go-to event for AAA and indie studio publishers, developers, data leaders, production and product specialists, storytellers, engineers & more to discuss the intricacies of live service infrastructure, tooling, product and strategy.
- More Case Studies: This year’s summit features more case studies than ever, gain access to exclusive presentations and fireside chats with industry leaders from Sony, EA Sports FC, Tencent, Blizzard, and more, giving you unparalleled insights into live service success
- Navigate Shifts in Live Service Gaming: Acquire insight into how senior leaders from studios of varying sizes are reimagining what live service means to them and how they’re keeping up with evolving player demographics and expectations.
- Explore IP, AI, and Global Legal Risk in Live Service Games: Better understand how to navigate the complexities of content generation, as well as keeping legacy IP alive and fresh, in a world that is becoming more reliant on and trusting of AI.
- Intimate Networking: Meet your people and network on a personal level. Our intimate format ensures that attendees can continue their on-site conversations after the summit to bring tangible learnings back to their studios for implementation.
2026 Speakers
- Mindi Sellers – Lead Development Director - FC Live Service, Electronic Arts
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Hao Liang – Director of Platform Engineering, Tencent Games Global
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Andrew Gambel – Director of Product - Live Services, Sony Interactive Entertainment
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Nicole Opas – Vice President and General Manager of Live Operations at NYT Games, The New York Times
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Joel White – Vice President of Product, KingsIsle Entertainment
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Oscar Clark – Author, Games As A Service
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Emma Alvarez – Studio Director of Data Analytics, Big Huge Games
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Ben Jones – Head of Games, STEALTH
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Alex Pfluger – Associate Director of Data Analytics, Second Dinner
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Allison Baker – Development Director, Electronic Arts
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Jonathan Lander – CEO & Founder, Gaming Consultant
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Pawan Gaargi – Chief Product Officer, Monumental
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Neil Yang – Vice President, Intellectual Property, NetEase Games
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Maxfield Stewart – Director, Software Engineering - Live and Game Operations, Riot Games
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Fred White – Global Game Marketing & Publishing Leader
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Irena Pereira – CEO - Creative Director & Founder, Unleashed Games
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Rich Vogel – Founder, Battle Dragon Entertainment
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Artie Rogers – Game Director, KingsIsle Entertainment
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Matt Sharpe – Creative Director of Advertising, Zynga
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Ivan Donik – Monetization Lead, Kabam
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Sheloman Byrd – CEO, Open Ocean Games
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Jennifer Jo – Chief Operations Officer, Open Ocean Games
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Guillaume Barry – Development Director, People Can Fly Studio
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Novy Dhillon – Technical Director, Fortis Games
Please fill in your name and email to receive the Summit Agenda of this event.
Venue
Austin Marriott South
4415 S I-35 Frontage Rd, 78744
Austin, TX, USA
Accommodation: Reserve your room by clicking on the
reservation link herePlease note: We will never recommend, approve or appoint any third-party rooming service to act on our behalf. Please be extremely wary if you are approached by any such companies. We will always endeavor to negotiate the best available rates for you so please look out for the Hotel´s website link we will be providing.