Driving Quality, Culture And Collaboration For The Global Gaming Community
Creating a studio that drives positive culture, diversity and inclusivity has never been more essential. As more and more people turn to gaming as a primary source of entertainment, a strong and diverse culture is vital both to attracting the top talent who can drive up game quality, and to building a user experience that is nothing less than exceptional.
Join us for a joint three-day programme is supported by three function-specific streams, designed to give QA, Localisation and Player Community professionals everything they need to deliver a next-generation gaming experience.
There's nowhere else you need to be this Summer - join us in Amsterdam to take your quality to the next level!
Delivering Content And Networking For Three Key Functions:
- Quality Assurance
- Localisation
- Player Community
2023 Speakers
- Chelsea Curran Adams, Director of QA, Epic Games
- Tamara Tirják, Head of Localisation, Frontier Developments
- Estelle Bailly, Localization Director, Hi-Rez Studios
- Grzegorz Gierczyk, Head of Game Services, Ten Square Games
- Ewa Dacko, Localisation Team Lead, Ten Square Games
- Adrian Maroiu, Automation Architect, EA
- Cristian Deri, Group Technical Director for Quality Engineering, Electronic Arts
- Maël Nagot, Test Automation Lead, Fatshark AB
- Bilal El Medkouri, Test Automation Engineer, Fatshark AB
- Katerina Florinskaya, Head of Localization, Strikerz
- Stephanie Lord, Senior Global Community Manager, Deep Silver
- Carla Condemi de Felice, Head of Localisation and QA, Dovetail Games
- Ronald Aparajit, Localization and Community Lead, Tencent
- Albin Wallin, Test Automation Engineer, Paradox Interactive
- Anastasiia Nikolaieva, Localization Director, G5 Games
- Ima Somers, Director of Player Experience, One More Game
- Nicusor Cojocaru, Head of QA, Gameloft
- Sarah Müller, Head of Localization, Gameforge
- Robert Fink, Community Maestro, Plai Labs
- Matej Schlitzenbauer, QA Coordinator, PLAION
- Kseniya Sobaleva, Senior Community Manager, Vile Monarch
- Damien Peter, Head of QA, Sports Interactive
- Jagoda Lupicka, Localization Lead, Cloud Imperium Games
- Jonathan Lowndes, Associate Producer, Cloud Imperium Games
- Mike Kim, Localization Director, Kong Studios
- Evan Teicheira, Lead Community Manager, Total War, Creative Assembly
- Michel Topuzoglu, Technical Director, QA, Ubisoft
- Colin Walder, Engineering Director, Management and Audio, CD PROJEKT RED
- Nic Ming, Associate SDET, Blizzard
- Vanesa Tejada, Player Experience, Product Improvement Director, Epic Games
- Jana Csanyi, Senior Community Manager, Pixel Federation
- Yvonne Jakubec, Head of Community Services, Gamigo
- Cheryl Platz, Director of User Experience, Player Platform, Riot Games
- Lucienne Van Bokhorst, Influencer Manager, Gearbox Publishing
- Sheryn Khafagy, Community Manager, PLAION
- Nick Tsitkou, Localization Producer, Paradox Interactive
- Fiene Ziegler, Team Lead Customer Service - Community Management, InnoGame GmbH
- Marina Ilari, CEO, Terra Translations
- Yusuke Iwase, Senior User Experience Designer, Manager, NetEase Games
- Dmitrii Larin, Head of Community, Nexters
- Sara Supply, Head of Player Support, Small Giant Games
- Jo Scott, Player Support Manager, Small Giant Games
- Ari Arnbjörnsson, Unreal Engine Evangelist, Epic Games
Please fill in your name and email to receive the Conference Agenda of this event.
Venue
Novotel Amsterdam City
Europaboulevard 10, 1083 AD
Amsterdam Netherlands
Group Rate: We have bedrooms available from €199 per night including breakfast and wifi.
Reservation Method: Reserve your room by
clicking on this link